Initial commit
This commit is contained in:
commit
95e8d75ac6
14
.gitignore
vendored
Normal file
14
.gitignore
vendored
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
Binaries
|
||||||
|
DerivedDataCache
|
||||||
|
Intermediate
|
||||||
|
Saved
|
||||||
|
.vscode
|
||||||
|
.vs
|
||||||
|
*.VC.db
|
||||||
|
*.opensdf
|
||||||
|
*.opendb
|
||||||
|
*.sdf
|
||||||
|
*.sln
|
||||||
|
*.suo
|
||||||
|
*.xcodeproj
|
||||||
|
*.xcworkspace
|
||||||
0
Config/DefaultEditor.ini
Normal file
0
Config/DefaultEditor.ini
Normal file
116
Config/DefaultEngine.ini
Normal file
116
Config/DefaultEngine.ini
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
|
||||||
|
|
||||||
|
[/Script/EngineSettings.GameMapsSettings]
|
||||||
|
GameDefaultMap=/Engine/Maps/Templates/OpenWorld
|
||||||
|
|
||||||
|
[/Script/Engine.RendererSettings]
|
||||||
|
r.AllowStaticLighting=False
|
||||||
|
|
||||||
|
r.GenerateMeshDistanceFields=True
|
||||||
|
|
||||||
|
r.DynamicGlobalIlluminationMethod=1
|
||||||
|
|
||||||
|
r.ReflectionMethod=1
|
||||||
|
|
||||||
|
r.SkinCache.CompileShaders=True
|
||||||
|
|
||||||
|
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
||||||
|
|
||||||
|
r.Shadow.Virtual.Enable=1
|
||||||
|
|
||||||
|
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||||
|
|
||||||
|
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
||||||
|
|
||||||
|
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
||||||
|
|
||||||
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||||
|
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
Compiler=Default
|
||||||
|
AudioSampleRate=48000
|
||||||
|
AudioCallbackBufferFrameSize=1024
|
||||||
|
AudioNumBuffersToEnqueue=1
|
||||||
|
AudioMaxChannels=0
|
||||||
|
AudioNumSourceWorkers=4
|
||||||
|
SpatializationPlugin=
|
||||||
|
SourceDataOverridePlugin=
|
||||||
|
ReverbPlugin=
|
||||||
|
OcclusionPlugin=
|
||||||
|
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||||
|
CacheSizeKB=65536
|
||||||
|
MaxChunkSizeOverrideKB=0
|
||||||
|
bResampleForDevice=False
|
||||||
|
MaxSampleRate=48000.000000
|
||||||
|
HighSampleRate=32000.000000
|
||||||
|
MedSampleRate=24000.000000
|
||||||
|
LowSampleRate=12000.000000
|
||||||
|
MinSampleRate=8000.000000
|
||||||
|
CompressionQualityModifier=1.000000
|
||||||
|
AutoStreamingThreshold=0.000000
|
||||||
|
SoundCueCookQualityIndex=-1
|
||||||
|
|
||||||
|
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||||
|
-TargetedRHIs=SF_VULKAN_SM5
|
||||||
|
+TargetedRHIs=SF_VULKAN_SM6
|
||||||
|
|
||||||
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||||
|
TargetedHardwareClass=Desktop
|
||||||
|
AppliedTargetedHardwareClass=Desktop
|
||||||
|
DefaultGraphicsPerformance=Maximum
|
||||||
|
AppliedDefaultGraphicsPerformance=Maximum
|
||||||
|
|
||||||
|
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||||
|
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||||
|
|
||||||
|
[/Script/Engine.UserInterfaceSettings]
|
||||||
|
bAuthorizeAutomaticWidgetVariableCreation=False
|
||||||
|
FontDPIPreset=Standard
|
||||||
|
FontDPI=72
|
||||||
|
|
||||||
|
[/Script/Engine.Engine]
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/EventDemo")
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/EventDemo")
|
||||||
|
|
||||||
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||||
|
bEnablePlugin=True
|
||||||
|
bAllowNetworkConnection=True
|
||||||
|
SecurityToken=60C38688C24E0713C95C1BB36E37A71C
|
||||||
|
bIncludeInShipping=False
|
||||||
|
bAllowExternalStartInShipping=False
|
||||||
|
bCompileAFSProject=False
|
||||||
|
bUseCompression=False
|
||||||
|
bLogFiles=False
|
||||||
|
bReportStats=False
|
||||||
|
ConnectionType=USBOnly
|
||||||
|
bUseManualIPAddress=False
|
||||||
|
ManualIPAddress=
|
||||||
|
|
||||||
|
[/Script/MacTargetPlatform.MacTargetSettings]
|
||||||
|
-TargetedRHIs=SF_METAL_SM5
|
||||||
|
+TargetedRHIs=SF_METAL_SM5
|
||||||
|
+TargetedRHIs=SF_METAL_SM6
|
||||||
|
EditorTargetArchitecture=MacTargetArchitectureUniversal
|
||||||
|
TargetArchitecture=MacTargetArchitectureUniversal
|
||||||
|
EditorDefaultArchitecture=MacTargetArchitectureHost
|
||||||
|
DefaultArchitecture=MacTargetArchitectureHost
|
||||||
|
bBuildAllSupportedOnBuildMachine=True
|
||||||
|
MetalLanguageVersion=7
|
||||||
|
UseFastIntrinsics=False
|
||||||
|
EnableMathOptimisations=True
|
||||||
|
IndirectArgumentTier=0
|
||||||
|
AudioSampleRate=48000
|
||||||
|
AudioCallbackBufferFrameSize=1024
|
||||||
|
AudioNumBuffersToEnqueue=1
|
||||||
|
AudioMaxChannels=0
|
||||||
|
AudioNumSourceWorkers=4
|
||||||
|
SpatializationPlugin=
|
||||||
|
SourceDataOverridePlugin=
|
||||||
|
ReverbPlugin=
|
||||||
|
OcclusionPlugin=
|
||||||
|
SoundCueCookQualityIndex=-1
|
||||||
|
|
||||||
6
Config/DefaultGame.ini
Normal file
6
Config/DefaultGame.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
|
||||||
|
[/Script/CommonUI.CommonUISettings]
|
||||||
|
CommonButtonAcceptKeyHandling=TriggerClick
|
||||||
|
|
||||||
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
|
ProjectID=0AE9B127A04EB2F0C5FC819C017D679B
|
||||||
84
Config/DefaultInput.ini
Normal file
84
Config/DefaultInput.ini
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
[/Script/Engine.InputSettings]
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bEnableLegacyInputScales=True
|
||||||
|
bEnableMotionControls=True
|
||||||
|
bFilterInputByPlatformUser=False
|
||||||
|
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||||
|
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
|
|
||||||
BIN
Content/Blueprints/A_Receiver.uasset
Normal file
BIN
Content/Blueprints/A_Receiver.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/A_Sender.uasset
Normal file
BIN
Content/Blueprints/A_Sender.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/BluePrintDemoLevel.umap
Normal file
BIN
Content/Blueprints/BluePrintDemoLevel.umap
Normal file
Binary file not shown.
BIN
Content/Blueprints/BluePrintLevel_HLOD0_Instancing.uasset
Normal file
BIN
Content/Blueprints/BluePrintLevel_HLOD0_Instancing.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/S_TestMessage.uasset
Normal file
BIN
Content/Blueprints/S_TestMessage.uasset
Normal file
Binary file not shown.
BIN
Content/CPP/CPPLevel.umap
Normal file
BIN
Content/CPP/CPPLevel.umap
Normal file
Binary file not shown.
25
EventDemo.uproject
Normal file
25
EventDemo.uproject
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
{
|
||||||
|
"FileVersion": 3,
|
||||||
|
"EngineAssociation": "5.6",
|
||||||
|
"Category": "",
|
||||||
|
"Description": "",
|
||||||
|
"Modules": [
|
||||||
|
{
|
||||||
|
"Name": "EventDemo",
|
||||||
|
"Type": "Runtime",
|
||||||
|
"LoadingPhase": "Default",
|
||||||
|
"AdditionalDependencies": [
|
||||||
|
"Engine"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"Plugins": [
|
||||||
|
{
|
||||||
|
"Name": "ModelingToolsEditorMode",
|
||||||
|
"Enabled": true,
|
||||||
|
"TargetAllowList": [
|
||||||
|
"Editor"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
15
Source/EventDemo.Target.cs
Normal file
15
Source/EventDemo.Target.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||||
|
|
||||||
|
using UnrealBuildTool;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
public class EventDemoTarget : TargetRules
|
||||||
|
{
|
||||||
|
public EventDemoTarget(TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
Type = TargetType.Game;
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_6;
|
||||||
|
ExtraModuleNames.Add("EventDemo");
|
||||||
|
}
|
||||||
|
}
|
||||||
35
Source/EventDemo/A_SenderCPP.cpp
Normal file
35
Source/EventDemo/A_SenderCPP.cpp
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Fill out your copyright notice in the Description page of Project Settings.
|
||||||
|
|
||||||
|
|
||||||
|
#include "A_SenderCPP.h"
|
||||||
|
#include "GameFramework/GameplayMessageSubsystem.h"
|
||||||
|
|
||||||
|
|
||||||
|
// Sets default values
|
||||||
|
AA_SenderCPP::AA_SenderCPP()
|
||||||
|
{
|
||||||
|
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
|
||||||
|
PrimaryActorTick.bCanEverTick = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when the game starts or when spawned
|
||||||
|
void AA_SenderCPP::BeginPlay()
|
||||||
|
{
|
||||||
|
Super::BeginPlay();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called every frame
|
||||||
|
void AA_SenderCPP::Tick(float DeltaTime)
|
||||||
|
{
|
||||||
|
|
||||||
|
Super::Tick(DeltaTime);
|
||||||
|
UGameplayMessageSubsystem& MessageSubsystem = UGameplayMessageSubsystem::Get(this);
|
||||||
|
FGameplayTag ChannelTag = "Test";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
26
Source/EventDemo/A_SenderCPP.h
Normal file
26
Source/EventDemo/A_SenderCPP.h
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
// Fill out your copyright notice in the Description page of Project Settings.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CoreMinimal.h"
|
||||||
|
#include "GameFramework/Actor.h"
|
||||||
|
#include "A_SenderCPP.generated.h"
|
||||||
|
|
||||||
|
UCLASS()
|
||||||
|
class EVENTDEMO_API AA_SenderCPP : public AActor
|
||||||
|
{
|
||||||
|
GENERATED_BODY()
|
||||||
|
|
||||||
|
public:
|
||||||
|
// Sets default values for this actor's properties
|
||||||
|
AA_SenderCPP();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// Called when the game starts or when spawned
|
||||||
|
virtual void BeginPlay() override;
|
||||||
|
|
||||||
|
public:
|
||||||
|
// Called every frame
|
||||||
|
virtual void Tick(float DeltaTime) override;
|
||||||
|
|
||||||
|
};
|
||||||
23
Source/EventDemo/EventDemo.Build.cs
Normal file
23
Source/EventDemo/EventDemo.Build.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||||
|
|
||||||
|
using UnrealBuildTool;
|
||||||
|
|
||||||
|
public class EventDemo : ModuleRules
|
||||||
|
{
|
||||||
|
public EventDemo(ReadOnlyTargetRules Target) : base(Target)
|
||||||
|
{
|
||||||
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
||||||
|
|
||||||
|
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" });
|
||||||
|
|
||||||
|
PrivateDependencyModuleNames.AddRange(new string[] { });
|
||||||
|
|
||||||
|
// Uncomment if you are using Slate UI
|
||||||
|
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
|
||||||
|
|
||||||
|
// Uncomment if you are using online features
|
||||||
|
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
|
||||||
|
|
||||||
|
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
|
||||||
|
}
|
||||||
|
}
|
||||||
6
Source/EventDemo/EventDemo.cpp
Normal file
6
Source/EventDemo/EventDemo.cpp
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||||
|
|
||||||
|
#include "EventDemo.h"
|
||||||
|
#include "Modules/ModuleManager.h"
|
||||||
|
|
||||||
|
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, EventDemo, "EventDemo" );
|
||||||
6
Source/EventDemo/EventDemo.h
Normal file
6
Source/EventDemo/EventDemo.h
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "CoreMinimal.h"
|
||||||
|
|
||||||
15
Source/EventDemoEditor.Target.cs
Normal file
15
Source/EventDemoEditor.Target.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||||
|
|
||||||
|
using UnrealBuildTool;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
public class EventDemoEditorTarget : TargetRules
|
||||||
|
{
|
||||||
|
public EventDemoEditorTarget( TargetInfo Target) : base(Target)
|
||||||
|
{
|
||||||
|
Type = TargetType.Editor;
|
||||||
|
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||||
|
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_6;
|
||||||
|
ExtraModuleNames.Add("EventDemo");
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user