Gonzalo Martinez 8c384f9c55 Added plugin
2025-09-28 19:10:50 -03:00

44 lines
685 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameplayMessageNodes : ModuleRules
{
public GameplayMessageNodes(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"KismetCompiler",
"PropertyEditor",
"GameplayMessageRuntime",
"UnrealEd"
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
}
);
PrivateIncludePaths.AddRange(
new string[]
{
}
);
PublicIncludePaths.AddRange(
new string[]
{
}
);
}
}